Mind games: 31 days to rediscover your brain

Mind games: 31 days to rediscover your brain

Cohen, Martin

14,35 €(IVA inc.)

INDICE: Acknowledgements. Forward! How To Use This Book. Week 1: Influencing the Reptile Mind. Day 1. Words. Task: Spend all day trying only to think foryourself. Day 2. Identifying the Reptile. Task: Identify, and talk to, the reptile in your head. Day 3. The Fallacy of the Lonely Fact. Task:Try testing someones sense of randomness. Offer them a little bet. Day 4. The Immortals. Task: Write (or at least start) a book. Day 5. My Three Favourite Animals. Task: Complete an innocuouslooking survey about animals. Day 6. The Prison of the Self. Task: Attempt to escape. Day 7. Trappism. Task: Dont talk to anyone. Week 2: Observing the Development of Little Minds. Day 8. Dotty Experiments on Teddies. Task: Get Piaget and Teddy to try to unconserve the numbers. Day 9. (a.m.) The Cow in the Field-that-gets-built-on. Task: Make a board game for children. (p.m.) The Mountains of Egocentricity. Task: Construct a device to measure egocentricity. (evening) Behave Yourself!. Task: Apply behaviourist principlesto those around you. Day 10. The Dissonance of the $1 Volunteers. Task: Make the children (or employees, or partners) do some boring repetitive activities.Day 11. Investigating Memory. Task: Memory test: how many of the words can you remember?. Day 12. Jargon for Dummies. Task: Manage someone. Day 13. Be Lucky!. Task: Find out how unlucky you are. Day 14. This Is Not a Self-help Book. Task: Boil down a self-help book. Week 3: Experiments in Practical Philosophy.Day 15. The Upside-down Goggles. Task: Make and wear some special goggles. Day 16. Fire-walking and Cold Baths. Task: Prepare a bed of red-hot coals or wood embers. Day 17. R-pentomino. Task: Make some of your very own microbes. Day 18. (a.m.) Proprioception (Scratching Noses Test). Task: Fool your senses intobelieving your nose is several feet long. (p.m.) Hear the McGurk Effect. Task: Fool your senses into hearing things that arent there. Day 19. (a.m) Go for a Long Walk on the Much Too Long Coastal Path. Task: Measure it in centimetres. (p.m.) Make a Bed of Nails. Task: Lie on it overnight. Day 20. Now Getting Really Rather Dangerous. Task: Look at something boring on the Internet. Day 21. Doodle. Task: Draw something. Week 4: Miscellaneous Philosophical Investigations. Day 22. (a.m.) Molyneuxs Problem. Task: No more dangerous tasks. Pause to conceptualise. (p.m.) Marys Room. Test 3: Why is this one here?. Day 23. Unable To See Change. Task: Check who you are living with is the same person as yesterday. Day 24. Cascade Theory. Task: Chair (or rather rig) a discussion. Day 25. Explain Yourself!. Task: Try to predict your day. Day 26. Investigating Un-Reason and Argument. Task: Play on ambiguity. Day 27. Subliminal Messages. Task: Become aware of hidden messages all around you. Day 28. (a.m.) The Powerof Prayer. Task: Pray a little. (p.m.) Pray for Go

  • ISBN: 978-1-4443-3709-9
  • Editorial: Wiley-Blackwell
  • Encuadernacion: Rústica
  • Páginas: 168
  • Fecha Publicación: 27/10/2010
  • Nº Volúmenes: 1
  • Idioma: Inglés