XNA 2.0 game programming recipes: a problem-solution approach

XNA 2.0 game programming recipes: a problem-solution approach

Grootjans, Riemer

35,35 €(IVA inc.)

XNA expert Reimer Grootjans brings together a selection of the hottest quick start recipes in XNA programming for the Xbox and Windows PC. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA 2.0 Game Programming Recipes an invaluable companion when building games for fun or as commercial products. Numerous problem solving recipes cover topics from cameras and angles, to textures, models, and lighting and shadowing, and will get you over the common hurdles encountered in both 2D and 3D XNA application design. Helpful snippets of the HLSL coding language will enable you to bind your applications together, a skill that is critical to succeeding with XNA but scarcely covered in other XNA books INDICE: Chapter 1 Getting Started with XNA 2.0 Chapter 2 Setting Up Different Camera Modes in your 3D World Chapter 3 Working with 2D Images/Textures inXNA 2.0 Chapter 4 Working with Models Chapter 5 Getting the Most Out of Vertices Chapter 6 Adding Light to Your Scene in XNA 2.0 Chapter 7 Adding Sounds toYour XNA 2.0 Project Chapter 8 Networking in XNA 2.0 Index

  • ISBN: 978-1-59059-925-9
  • Editorial: Apress
  • Encuadernacion: Rústica
  • Páginas: 648
  • Fecha Publicación: 01/06/2008
  • Nº Volúmenes: 1
  • Idioma: Inglés