3D video and its applications

3D video and its applications

Matsuyama, Takashi
Nobuhara, Shohei
Takai, Takeshi
Tung, Tony

98,75 €(IVA inc.)

This book presents a broad review of state-of-the-art 3D video production technologies and applications. The text opens with a concise introduction to the field, before examining the design and calibration methods for multi-view camera systems, including practical implementation technologies. A range of algorithms are then described for producing 3D video from video data. A selection of3D video applications are also demonstrated. Features: describes real-time synchronized multi-view video capture, and object tracking with a group of active cameras; discusses geometric and photometric camera calibration, and 3D video studio design with active cameras; examines 3D shape and motion reconstruction, texture mapping and image rendering, and lighting environment estimation; demonstrates attractive 3D visualization, visual contents analysis and editing, 3D body action analysis, and data compression; highlights the remaining challenges and the exciting avenues for future research in 3D video technology. INDICE: Introduction.Part I: Multi-View Video Capture.Multi-Camera Systemsfor 3D Video Production.Active Camera System for Object Tracking and Multi-View.Part II: 3D Video Production.3D Shape Reconstruction from Multi-View Video Data.3D Surface Texture Generation.Estimation of 3D Dynamic Lighting Environment with Reference.Part III: 3D Video Applications.Visualization of 3D Video.Behavior Unit Model for Content-Based Representation and Edition of 3D Video.Model-Based Complex Kinematic Motion Estimation.3D Video Encoding.

  • ISBN: 978-1-4471-4119-8
  • Editorial: Springer
  • Encuadernacion: Cartoné
  • Fecha Publicación: 27/06/2012
  • Nº Volúmenes: 1
  • Idioma: Inglés