Blender studio projects: digital movie-making

Blender studio projects: digital movie-making

Mullen, Tony

44,39 €(IVA inc.)

Through several real-world projects, Blender Studio Projects shows you how touse the open-source software in a studio setting to get professional results.Projects start from nothing, just as they do in the studio. But here, readershave a guide to take them step by step through attributes and tools. Projectsencompass multiple disciplines to create finished, renderable objects. Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final files to validate results, as well as moviefiles for reference.Tony Mullen, PhD, teaches courses on computer graphics and programming at Tsuda College and Musashino Art College in Tokyo. His screen credits include writer, codirector, or lead animator on several short films, including the award-winning live-action/stop-motion film Gustav Braustache and the Auto-Debilitator. He is the author of Mastering Blender, Introducing Character Animation with Blender, and Bounce, Tumble, and Splash! Simulating the Physical World with Blender 3D, all from Sybex. Claudio ‘malefico’ Andaur is an artist with extensive experience in the use of Open Source tools. He works for Licuadora Studio, an animation studio in Buenos Aires, and was cowriter, TD, modeler, animator, and animation supervisor on the 3D CG feature film Plumiferos, produced in Argentina. He won the Blender Foundation's Suzanne Award for Best Character Animation in 2009.

  • ISBN: 978-0-470-54313-9
  • Editorial: John Wiley & Sons
  • Encuadernacion: Rústica
  • Páginas: 352
  • Fecha Publicación: 21/05/2010
  • Nº Volúmenes: 1
  • Idioma: Inglés