World of warcraft programming: a guide and reference for creating WoW addons

World of warcraft programming: a guide and reference for creating WoW addons

Whitehead, James

35,25 €(IVA inc.)

INDICE: I. Learning to Program. 1. Configuring a Basic Lua Environment. 2. Exploring Lua Basics. 3. Basic Functions and Control Structures. 4. Working with Tables. 5. Advanced Functions and Control Structures. 6. Lua Standard Libraries. 7. Learning XML. II. Programming in World of Warcraft. 8. Programming Within World of Warcraft. 9. Anatomy of an Addon. 10. Creating Frames in XML. 11. Adding Behavior to XML Frames. 12. Creating Your First Addon: CombatTracker.13. Using the World of Warcraft API. 14. Creating a Basic Addon with Addon Studio. III. Advanced Addon Techniques. 15. Using Templates Programmatically. 16. Writing an Addon Without XML. 17. Taking Action with Secure Templates. 18. Creating Slash Commands. 19. Altering Existing Behavior with Function Hooking. 20. Creating Custom Graphics. 21. Making Frames Move. 22. Creating Scroll Frames. 23. Creating Dropdown Menus. 24. Tooltips. 25. Using State Headers. 26. Driving State Changes. 27. Creating Unit Frames with Group Templates. IV. Reference. 28. API Reference. 29. API Categories. 30. Events Reference. 31. Widget Reference. V. Appendixes. Appendix A. Distributing Your Addon. Appendix B. Tracking History Using Version Control Systems. Appendix C. Best Practices. Appendix D. Avoiding Common Mistakes. Appendix E. Utilizing Addon Libraries. Appendix F. Author and Addon Communities. Glossary. Index.

  • ISBN: 978-0-470-22981-1
  • Editorial: John Wiley & Sons
  • Encuadernacion: Rústica
  • Páginas: 1056
  • Fecha Publicación: 16/05/2008
  • Nº Volúmenes: 1
  • Idioma: Inglés