iPhone game development: developing 2D & 3D games in objective-C

iPhone game development: developing 2D & 3D games in objective-C

Zirkle, Paul
Hogue, Joe

35,25 €(IVA inc.)

Want to create games for the iPhone? This book is packed with guidelines on the basics of game development, the fundamentals of iPhone programming, specialgraphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication, and much more. iPhone Game Development details the process with lots of examples, and provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.

  • ISBN: 978-0-596-15985-6
  • Editorial: O'Reilly
  • Encuadernacion: Rústica
  • Páginas: 400
  • Fecha Publicación: 30/11/2009
  • Nº Volúmenes: 1
  • Idioma: Inglés