(238 resultados)

35,25€(IVA inc.)

iPhone game development: developing 2D & 3D games in objective-C
  • Zirkle, Paul
  • 978-0-596-15985-6
  • 2009-11-30
35,25€(IVA inc.)

Learning XNA 3.0
  • Reed, Aaron
  • 978-0-596-52195-0
  • 2008-12-31
35,25€(IVA inc.)

Game design essentials
  • Mitchell, Briar Lee
  • 978-1-118-15927-9
  • 2012-03-22
35,25€(IVA inc.)

Game usability: advancing the player experience
  • Isbister, Katherine
  • 978-0-12-374447-0
  • 2008-09-26
35,25€(IVA inc.)

Introducing character animation with Blender 2.5
  • Mullen, Tony
  • 978-0-470-42737-8
  • 2010-03-01
35,35€(IVA inc.)

iPhone games projects
  • Cabrera, P.J.
  • 978-1-4302-1968-2
  • 2009-06-01
35,35€(IVA inc.)

XNA 3.0 game programming recipes: a problem-solution approach
  • Grootjans, Riemer
  • 978-1-4302-1855-5
  • 2009-03-01
35,35€(IVA inc.)

Foundation Silverlight 2: animation
  • Paries, Jeff
  • 978-1-4302-1569-1
  • 2008-11-01
35,35€(IVA inc.)

Foundation game design with Flash
  • Spuy, Rex van der
  • 978-1-4302-1821-0
  • 2009-05-01